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Alienation x Science Center

Permanent Exhibition

Science Centre Singapore has a permanent exhibition on the topic of prejudice. 

Our team handled every aspect of the interactive experience based on the curated content from Science Centre. 


We proposed and developed a seamless and immersive exhibition experience with the use of touch screens, proximity sensors, tracking software and camera. These interactive elements are weaved into the visitor journey from the moment they arrived at the entrance, entering the train, and meeting the different aliens along the way.  


Our team designed a user-friendly interface for the touchscreens, allowing visitors to interact with the storyline as they explore the train and meet the various aliens along the way. The aliens will react to the proximity of the visitors with their eyes programmed to light up in different colour. At the end of the journey, visitors were prompted to set up their profile and avatars were created based on their faces. 


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Visa at Singapore Fintech Festival

Our mission was to elevate Visa's presence and experience at the event. To achieve this, we developed a suite of multimedia solutions that showcase Visa products. Not only does this bolster visitor engagement, but it also enables our clients to effectively reach their target audience even after the event concludes using the collected data. 


Furthermore, our Visa booth digital experience is meticulously designed to capture every interaction with Visa products, accounting for every visitor's presence from the moment they arrive. This includes the registration webpage, check-in counter application, and check-out journey tracker we developed. 


Each time a visitor decides to look at a particular Visa product, they will first be required to scan their unique QR code. There are a total of 8 stations in the Visa booth that showcases the different products by Visa. 


Visitors 'check-in' at each station by scanning their QR code, and their interaction is recorded. Once they complete their journey, visitors can go to the 'check-out' station to review their Visa experience. Finally, an email with detailed information about each station is sent to them. At the end of the event, we compile all user data with date/time stamps and submit it to Visa for analysis of visitor behaviour.


Lastly, we also have created a motion-triggered screen that allows visitors to flip through pages and content with a simple hand swipe in the air - minimising touch points and maximising convenience in a post-COVID world.


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SUTD Open House

We were tasked with organising SUTD Open House, which included event planning and creating engaging interactive experiences.


In response to the challenges of remote learning during the COVID-19 era, SUTD graduates developed a highly effective tool named the Kiap Kiap™. This device allows real-time pen-to-paper sketches to be reflected in virtual classrooms and meetings for enhanced collaborative teaching and work practices. To showcase its capabilities, our client wants to incorporate this tool during their upcoming 2023 open house event.


To make it memorable, we suggest setting up a photobooth that uses the Kiap Kiap™ to take a trick-eye photo.


During the open house event, guests will begin by registering their information in order to receive a unique QR code. Next, they will proceed to a touch screen kiosk to activate the trick-eye photobooth. With a 15-second countdown to prepare and pose on the floor, users will have their pictures taken. Once the photo session is complete, the touch screen kiosk will send an email to each user containing their photo. The client expressed their satisfaction with the entire activation and has received a significant number of leads through the registration form.


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Light Wave 2023

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CNB Anti-Drug Vending Machine

We were commissioned by CNB to develop interactive vending machines for their Anti-drug campaign, which were deployed to various public libraries. These vending machines were programmed to collect participant information and quiz results. 


Once participants completed the quiz and provided their information, the machines would dispense a gift. 


In addition, we provided a report for our client to effectively reach out to their target audience and for post-campaign analysis. From software development to animation design and hardware provision, our team handled all aspects of the interactive vending machines.